Archive for the ‘ Projects ’ Category

Importance of Media Management

Although he doesn’t update often, I do always enjoy a post on Norman Hollyn’s blog, The Editor.  I was going over his archives a little while ago while my boyfriend rode – and I’m not kidding – a dragon skeleton roller coaster through hidden world 8-7 in Super Mario Bros. Wii, when I found a post that really should be shared with you all.  It concerns a skill that Hollyn is quite right in saying most independent editors don’t have: media management.  (I’ve seen some interesting systems working with some of my clients.)

What is media management?  I’ll let Hollyn describe it:

What is media management, you may ask? It’s the ability to organize all of the footage (whether it’s picture or sound, camera-shot or visual effects created, and more) in a way that makes it easy for anyone else to find and use it. That means that original material is sorted and saved in bins and folders in a very specific way for an assistant editor who is working on a show with a lot of visual effects, but entirely differently for the editor on that show. It means creating and executing a workable system that is appropriate to the personnel and the project that you are working on. A music video should be organized differently than a commercial, which is set up differently than an action film or a television show.

I highly recommend that anyone who isn’t familiar with media management to have a look at the article.  It’s a huge skill to have, and it makes any project you take on – for yourself or another – much easier to deal with.  I know I’ve talked about how I’ve organized Issues before.  Raw footage went into folders organized by episode.  Clips were labeled with Episode number, Scene number, Angle number, and Take number.  So the first Clip was labeled Ep1Sc1A1T1 (or something to that effect), and so on.  Because the scripts were labeled in the same fashion, anyone who picked up a script and looked for a clip could find it.  And they didn’t have to troll through hundreds of clips, because each episode has a folder.  If there had been an excessive number of takes, I would have made subfolders for each scene.

That is media management.  And let me tell you, when I migrate my files to a bigger hard drive, it makes it a hell of a lot easier to reconnect all that media next time I fire up a project.  Just a further incentive, beyond the ability to get an assistant editor’s job.  😉

Challenge Yourself

As you know, I’m in a bit of a lull with Issues still in development for the second season.  I’ve been getting incredibly bored recently, with nothing to edit.  Sure, I’ve been working on the new software a lot, but you can only do that for so long before needing a break.  What I need is a project.

So, to that end, I’m making some work for myself.  I’m determined to make Issues stand out more in it’s second season with transitions, titles, and effects that fit our show.  In particular, I’m taking pages from two shows, Captain Blasto, and Beautiful Jones, who have used similar tricks on their shows.  The big challenge is to design new opening credits for Issues that are more than just pictures fading in and out.  The existing credits were created on-the-fly because we were ready to release, and there had been no direction on what kind of credits to use.  So I scrambled something together in a few minutes, and stuck with it through the rest of the absolutely chaotic post-production/release season.

Now that I have some downtime, I’ve developed a concept of what a good opening sequence would look like for the show.  It will NOT be easy to make.  It requires a lot of graphics work, which I can do, but am not very practiced in, and may end up requiring some work in Motion/AfterEffects.  However, when I get tired of practicing new software and want to return to a project, I now have my opening credit concept to return to.  My hope is to make it the opening credits for all subsequent releases from the show.

In addition to keeping me entertained, it’s also forcing me to work on skills I’m not as good with, and to learn entirely new ones.  It’s something I’m undertaking of my own volition, because I know it’s difficult and will be a complete pain in the ass.  But then after it’s done, I can go back and refine the process, and really integrate those skills.  So my challenge to anyone who has some time to kill:  Design a project for yourself that you know is going to be difficult.  And do it.

New Work Appearing Soon

I will soon have something to my name aside from Issues.  I have begun working on a volunteer, freelance basis with the site broadcastassassin.com.  The Issues gang has been with Broadcast Assassin since its launch earlier this year, and we’ve had a wonderful time interacting with other web producers through that site.

First up, I’ll be helping the Broadcast Assassin team to complete their round of interview with Gold: The Series.  I’ve just finished downloading the files from the FTP server and plan to get started after dinner tonight.  Parts 1 and 2 of the interview were cut by the site owner, Jeff.  I’ll be creating parts 3 & 4 of the interview, for release in the very near future!

This was why I made my post the other day about the usefulness of FTP and such tools for long distance collaboration.  Although I wouldn’t mind seeing an next generation to FTP that could handle large video files.  It takes a LONG TIME to transfer these suckers back and forth.

If you have a moment and would like to check out and talk with a bunch of extremely cool web video producers, be sure to visit Broadcast Assassin!